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  Orphantech.com - Retro Gaming and Musings

DEVBLOG

SIXXIT RELEASED

8/10/2019

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Picture
After years of neglect, the site is finally showing signs of life again!  I made it a goal this year to restart my retro programming and get some new stuff released, and although I'm not as far along as I'd like, things are actually starting to happen here at HQ.

I made some life changes first - cleared out a lot of excess in my War Room, so I could actually enjoy my old machines again, and created an office workspace where I can actually get things done.  I set some goals for myself to get some games released this year and blocked out time to work on them.  I'm focusing on clearing up old projects off my "half finished" list -- either completing them, or deciding they're officially dead in the water and seeing if I can pick through the rubble for any future ideas.

Sixxit is a simple dice game I thought up a long time ago, loosely based on an old game we played when I was a kid.  I wanted to do a relatively small project to get myself back into programming mode and this one fit the bill nicely.  I like how its interface works, and I made two slightly different AI "players" to compete against.  I even made it possible for them to play against each other, so I could watch them and debug the game without having to enter keystrokes myself.

I'll have a couple new pages up on the site shortly for the other games I've finished for the TI 99/4A.  After that, I have two projects in various stages of completion: 100 Robots (title subject to change) and Enemy Lines (1-2 player board game).  I'm going to do a limited physical release this year of a couple games on disk with box and manual, and I have a few more ambitious game ideas after that.   I also hope to convert a few of these games to other platforms, starting with the Commodore Vic 20 and TRS-80 Model III.

Thanks for checking out the site, and let me know what you think if you get a chance to play Sixxit!
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